Spikes are long and curved, almost like barbs, and iridescent black that gleams silver when the light strikes it the right way. Scales are unusually matte, even though they are smooth and hard, like titanium. Eyes change colors from icy blue to blood-red to acid green, but always have black sclerae.Claws are fairly small, of the same material as horns, and razor-sharp.ĬH1M3R4's SkyWing part is a dusty-gray-red, with normal wings, torso, and hindtalons. Spikes are of the same material as the horns, long, straight, and very sharp. Horns are opaque gold-bronze, extremely smooth and long and slightly curved, arcing straight back. Extensive ruff, like a RainWing, but comprised of translucent, glittering gold spikes. I would have loved to see something like ‘Goodbye Friend’ Achievement to link the two friends together if you escape the Bunker without killing the Beast.CH1M3R4 is made of three parts: subject's head, neck, front talons, shoulders are a strange IceWing, subject's torso, wings, and back talons are an odd grey SkyWing, and subject's tail is a venomous green RainWing tail.ĬH1M3R4's IceWing part appears to be a normal IceWing, with reflective silvery blue scales, but at certain angles or when emotional, the scales shine and shimmers dusty bronze-gold. The only thing I am confused about is depending on what you do in the final ‘boss fight’ does not change the outcome of the game, offering a different Achievement depending on the Beast’s fate. He will later take it to his den (the Chapel) and place it on the front table, likely praying to see his daughter again. You will witness a touching scene of Lambert, the Beast, reacting to the Bunny. If you happen to find the Bunny Toy make sure that you give it to the Beast by throwing it his way when he comes out to attack you. He grew sensitive and scared of light which pushed him into living in the rocks that formed the shape of the Bunker, likely transforming him further due to being linked directly to the rocks. He began murdering his fellow comrades by hiding in the walls and grabbing those who passed by. Lambert had transformed into the Beast that we all know at this point. Whilst I do not know the truth about these journal entries, I wonder if Henri had something to do with Lambert falling into that pit to begin with. We also read about Henri’s regret and nausea that he is unable to eat due to something terrible that he did. Lambert speaks about being stabbed in the back in his journal. Even though the rocks appear to have a psychological affect on the soldiers’ wellbeing, there is also a physical effect that takes place. It makes them sick and distorts their biggest fears as they serve. Who knows when these rocks came to Earth or if they have been here all along but its discovery results in increased aggressiveness and paranoia in the soldiers. When you enter into the Tunnels you will find strange glistening rocks against the walls that appear to be able to float. Documentation reveals that the French Army found something in the Roman Tunnels whilst attempting to dig towards the German lines. The revelation of the Monster, titled as the Beast by Frictional Games (which we will refer to it as throughout) is actually both heart-breaking as it is disturbing. WARNING: Major Spoilers for Amnesia: The Bunker What is the Monster in The Bunker? I also thought that perhaps the Monster was discovered through the Roman Tunnels but once again, this was only a half-baked theory that would be broadened further after exploring the torture pit and reading through a lot of documents. Whilst my initial thoughts were that the Monster was Lambert but in the form of Henri’s guilt after finding him at the bottom of the pit, I had sort-of guessed the Monster’s identity. But The Bunker is different in this regard. What Amnesia games previously did is handle psychological issues in that our protagonist is slowly losing their minds through visions and hostile imaginary enemies.
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